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Gingerbread Table Escape
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Description
Move a paper Gingerbread Man through a tiny obstacle course using around, over and beside.
What to prep
- paper_gingerbread_figure
- cup
- book
- spoon
Cost: FreeBest time: AnytimeCreates something to keep
Play guide
- 1Put a cup, closed book and spoon on the table. Draw or tear a simple paper Gingerbread Man small enough to move with one finger.
- 2The adult gives the route: around the cup, over the book, beside the spoon. The child moves the paper figure through it.
- 3Swap route-setter and mover. Keep the same three objects but change their order for a second escape.
Success signals
The child follows or gives simple spatial directions while moving a concrete figure through a shared challenge.
If it's tricky
If three directions are too many, use around the cup and beside the spoon only.