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Gingerbread Table Escape

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Gingerbread Table Escape

Description

Move a paper Gingerbread Man through a tiny obstacle course using around, over and beside.

What to prep

  • paper_gingerbread_figure
  • cup
  • book
  • spoon
Cost: FreeBest time: AnytimeCreates something to keep

Play guide

  1. 1Put a cup, closed book and spoon on the table. Draw or tear a simple paper Gingerbread Man small enough to move with one finger.
  2. 2The adult gives the route: around the cup, over the book, beside the spoon. The child moves the paper figure through it.
  3. 3Swap route-setter and mover. Keep the same three objects but change their order for a second escape.

Success signals

The child follows or gives simple spatial directions while moving a concrete figure through a shared challenge.

If it's tricky

If three directions are too many, use around the cup and beside the spoon only.